0:02
High metal clank - rough, slight bounce, ring. (10)
0:02
High metal clank - rough, slight bounce, ring. (9)
0:02
High metal clank - rough, slight bounce, ring. (8)
0:03
High metal clank - rough, slight bounce, ring. (7)
0:02
High metal clank - rough, slight bounce, ring. (6)
0:02
High metal clank - rough, slight bounce, ring. (5)
0:02
High metal clank - rough, slight bounce, ring. (4)
0:02
High metal clank - rough, slight bounce, ring. (3)
0:02
High metal clank - rough, slight bounce, ring. (2)
0:02
High metal clank - rough, slight bounce, ring. (1)
0:02
High metal clank - short ring out. (4)
0:02
High metal clank - short ring out. (3)
0:02
High metal clank - short ring out. (2)
0:02
High metal clank - short ring out. (1)
0:04
Metal strike - low/mid impact, tonal resonance, medium reverb tail. (5)
0:04
Metal strike - low/mid impact, tonal resonance, medium reverb tail. (4)
0:04
Metal strike - low/mid impact, tonal resonance, medium reverb tail. (3)
0:04
Metal strike - low/mid impact, tonal resonance, medium reverb tail. (2)
0:04
Metal strike - low/mid impact, tonal resonance, medium reverb tail. (1)
0:10
Metal icebucket hit - mid gong-like, wobbly, medium decay, multiples.