1:10
Sound design ambience - evolving - telemetry - grain clouds, equipment, and data.
1:04
Sound design ambience - evolving - telemetry - equipment and data.
1:15
Sound design ambience - evolving - telemetry - distant radio, equipment, and data.
1:07
Sound design ambience - evolving - telemetry - bass rumbling - data.
1:14
Sound design ambience - evolving - intensive telemetry - bass sweeps - data.
0:53
Radio - static telemetry-like texture - dead air - noisy.
1:29
Radio - static telemetry-like texture - dead air - hi frequency buzzing movement.
1:02
Radio - static telemetry-like texture - dead air - crackling - steady.
0:46
Radio - static telemetry-like granular texture - noisy.
0:01
Whoosh – Electronic Telemetry Fall Off
0:01
Whoosh – Electronic Telemetry Beeps Pass
0:01
Whoosh – Electronic Telemetry Beep By
0:01
Whoosh – Electronic Telemetry Align Beep
0:05
Whoosh – Electronic Long Telemetry Rise
0:45
Sound design telemetry - XBox 360 wireless gamepad - communications.
1:12
Sound design telemetry - USB charger, 5W 1A - charging in progress - noise fluctuations.
5:56
Sound design telemetry - RME Fireface sound interface - recorded from 2 points.
0:01
Sound design accent - simple telemetry - short 5.
0:01
Sound design accent - simple telemetry - short 4.
0:01
Sound design accent - simple telemetry - short 3.