1:48
Computer room in space atmosphere, with humming and electronic twitches (2).
1:35
Computer room in space atmosphere, with humming and electronic twitches (1).
1:04
Designed room tone - industrial power zone, ghostly, empty emanations.
1:02
Designed room tone - industrial power zone, distant machinery churning.
0:58
Designed room tone - industrial power zone, deep churning loop.
1:06
Designed room tone - industrial power zone, high whine loop.
0:58
Water in deep well swishing around - airy rumble.
0:45
Distant brook ambience - flowing noise, splashes, birds.
0:34
Distant waterfall ambience - trickling, noise wash, birds.
0:48
Bicycle gears spinning - room reverb and ambience.
8:11
Go kart oval track ambience - kart pass-bys, engine revs.
3:14
Distant go kart oval track ambience - kart engine revs and pass-bys. (1)
6:39
Go kart oval track ambience - 3 laps, kart pass-bys, engine revs.
4:50
Stream ambience - bank perspective, babbling water.
1:24
River ambience - bank perspective, wind noise, flowing water.
0:23
Hotel hall ambience - quiet fluorescent light buzzing. (4)
0:43
Hotel hall ambience - quiet fluorescent light buzzing. (3)
0:23
Hotel hall ambience - quiet fluorescent light buzzing. (2)
0:43
Hotel hall ambience - quiet fluorescent light buzzing. (1)
1:41
Low ambient hum - textured, airy and hollow.