Sound software and algorithm made by me

Hi.
I wish to present to you some usefull things for anyone interested about sample and sampling:
1) In the end of 2003 I designed a new synthesis algorithm, called PADsynth and I upload the instruction about it here:
http://zynaddsubfx.sourceforge.net/doc/PADsynth/PADsynth.htm

It is an algorithm who generates very beautiful samples (always, the samples are perfectly looped) and is very simple to implement.
The instruments made by this, sound like this example:
http://zynaddsubfx.sourceforge.net/doc/PADsynth/demos/0km.ogg
PADsynth was implemented into ZynAddSubFX, a synthesizer which I wrote.

2) Few years ago I designed a new stretching algorithm and implemented here:
http://hypermammut.sourceforge.net/paulstretch/

Unlike other algorithms, this one works best on extreme stretching (eg: you want 100x stretching and a smooth result).

Enjoy :)
Paul



the stretching tool is JUST

the stretching tool is JUST the thing I have been looking for, seriously, ever since buying Logic I've found the time-stretching capabilities to be rubbish.

Alas you only operate on Windows and Linux, are you working on a ported Mac version?

--

http://plundr.tumblr.com