What is Soundsnap?

Soundsnap is the best platform to find and share free sound effects and loops- legally. It is a collection of original sounds made or recorded by its users, and not songs or sound FX found on commercial libraries or sample CD's.

It was originally started by a small group of sound people from all over the world. Our common belief is that sounds and samples should be free for everyone to use in their projects, commercial or not.

Our users are a diverse mix of sound designers, sound artists, web game developers, filmmakers and music producers. Hobbyists and home video makers are welcome too.

What Soundsnap is NOT:

  • An alternative to Myspace, Limewire or BitTorrent.
  • A place to upload your band's songs or your favourite mp3's. Soundsnap is only for sound effects and loops.
  • A place you can upload or find sounds from commercial libraries. All sounds here are original- made or recorded by its users.

We encourage everyone to upload high quality sound FX and samples, helping us make every kind of sound available on Soundsnap.

We are looking for feedback from the community to constantly improve, and we depend on our users for that. So please feel free to leave a recommendation or feedback in the special section of our forum.

I hope you enjoy your time here and Happy Snapping!

Tasos Frantzolas
Soundsnap Founder

Red Prince's picture
Posts: 212
Joined: 2007-11-10

When editing a .wav file in Sony Sound Forge, it gives the option of including the "acid" information inside the file. This is supposed to tell "any software that understands the wav file structure" to know that the file contains a loop and what kind of loop it is.

That sounds all nice unless you actually write software that reads/writes .wav files. Contrary to Sony's hype the "acid" subchunk is not included in the official wav file structure. And searching the web for its structure is nothing but frustration.

If you search for wav files, you can find many sites describing its structure but none of them mentions the "acid" subchunk.

If you include the word "acid" in your search, you just get a listing of gadzillion sites on chemistry (this is a common problem with the software industry's love for names that have a common meaning that has nothing to do with their software).

So, I am hoping someone here knows, and will tell me, what exactly the structure of the data hidden in the "acid" subchunk of a .wav file is. Thanks!



Sampleconstruct's picture
Posts: 201
Joined: 2007-09-11
It can contain metadata

It can contain metadata about BPM, type of loop e.g. drumloop, fx, instrument and key signature/ bar length. The Apple .aif and. caf loops use a similiar format to embedd this type of information so that in a DAW like Logic one can import such a loop and it will automatically adapt to the tempo/key signature of the project/song.

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www.simonstockhausen.com - www.universe-of-sounds.com



Red Prince's picture
Posts: 212
Joined: 2007-11-10
Yes, but what is its

Yes, but what is its structure? In other words, how do I (as a programmer) extract that metadata? Or, how can I write it to a .wav file that I create?

Most of my synthesized files here are created directly by software that I write. But without knowing the specification of that chunk, I cannot write the chunk to my loops, even though it would make them more useful.