Fim's picture
Posts: 14
Joined: 2008-04-06

Hi Community!

I am currently gathering for a Quiz & Comic Project.
To become concrete, the project is a MUVE (multi-user virtual environment), based on "Second Life Technology".

I would like to offer a "in-world library" with high quality sounds, fitting to the Quiz & Comic Theme. The sounds will be used by content creators for (virtual) products. Those products can be bought/sold through our community shop system.

Can anyone imagine to run a store for sounds in a simulated, virtual world?
I need some advice on this topic.

Thank you in advance,

Marcus

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People are Places



Fim's picture
Posts: 14
Joined: 2008-04-06
There is a buzz in the

There is a buzz in the virtual world industry.
Currently are several virtual worlds and virtual world grids under construction, which are based on Opensimulator/Second Life Technology.
Internet becomes 3D. We already have the possibility to teleport from one virtual world to another and teleporting from Second Life to an Opensimulator Grid is already successful tested.

As a Content- and Solutionprovider for virtual worlds, i would like to have a sound library with high quality sounds, made available, to be used within the virtual world grids.
List of some Grids

If someone would like to start a (soundsnap) sound library for Virtual Worlds, based on Second Life Technology/Opensimulator:

Currently valid OpenSimulator sound formats are PCM WAVE (.wav) 16-bit/44.1KHz/mono or stereo with a maximum length of 10.00 seconds.

Second Life in-world sound clips are valid if they are any .wav files in standard PCM format, 16-bit/44.1kHz/mono or stereo (converted to mono on upload), less than or exactly 10 seconds in length.

What type of sounds are needed ?
Any type of high quality

Environmental sounds
Nature
Comic FX
etc.

Thank you in advance.

Please get in touch with me.

Marcus

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People are Places



Fim's picture
Posts: 14
Joined: 2008-04-06
Here is an example: My team

Here is an example:
My team and i created a Framework for 3D Tests & Quizzes, based on Multiple Choice.

Everyone can create own quizzes to be used in a virtual environment like Second Life.
Here is a screenshot how a quiz can look like: Quiz Board
Once someone created a quiz, they can sell it to other users of the virtual environment through our community shop ( or give it away ).

I used soundsnap sounds for the in-world quiz board.

This is just one example how sounds can be used for "virtual products" ( some would call it software ).

I would like to have a library of high quality sounds, fitting to the Comic & Quiz Theme.
The sounds would be used for 3D content which can be purchased or given away.

We would actually start a new virtual world with just some space (land) to build/create on, and a library with sounds. To not only have the sound files in the database, i would like to offer a 3D building/store representing the Sound Library.

Regards,

Marcus

Info about our quiz framework
Our community shop system for virtual worlds

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People are Places



Tasos's picture
Posts: 1075
Joined: 2007-07-02
Hi Fim, Are you thinking

Hi Fim,

Are you thinking about a virtual Soundsnap shop?

i 'm not sure if it would be successful selling sounds to be used in "virtual projects"....

Can you further explain?

Cheers.